Saturday, 30 August 2008

What now?

Hmm. Well, for me i'm thinking of returning to Necessary Evil or possibly giving Hollow Earth Expeditions a shake.

Friday, 29 August 2008

Bwah-ha-ha!!

Finished Thunderbirds this week and ended on a cliffhanger !! Funny thing is I don't really have any plans to revisit the game as this was only ever intended as a one off challenge. Have a feeling I won't get away with that one.

Tuesday, 26 August 2008

More Playtesting

I've just applied to playtest Neo-Earth, a new super supplement for Savage Worlds. I'm very excited about this project as this promises to be the book which will bring four colour superheroics to Savage Worlds.
Can't wait.

Friday, 22 August 2008

It's good to be Savage...

Heard some awesome news today. Adamant Entertainment are relaunching their Thrilling Tales pulp line in Savage Worlds, which will include redoing all of their cool pulp adventures in SW format. Also, they're doing a Savage version of their MARS, ERB-like planetary romance game.
With Ravaged Earth, Slipstream and Autumn Arbor coming soon as well it really is a good time to be a fan of Savage Worlds.

Thunderbirds are ....gone?

Ran the Savage Thunderbirds game last night and despite being horrendously rushed and woefully underprepared, the guys seemed to like it. Thanks in no small part to their willingness to "get" it. Really enjoyed the game, actually.

Wednesday, 20 August 2008

Voltan, The Dark One

Voltan, The Dark One (Wild Card)

Attributes: Agility d6, Smarts d10, Spirit d10, Strength d8, Vigor d8
Skills: Fighting d10, Guts d10, Intimidation d10, Knowledge (Occult) d4, Notice d8, Riding d6, Shooting d8, Stealth d6, Taunt d8, Throwing d8.
Charisma:-4 Pace: 6" Parry: 6 Toughness: 7
Edges: Brawny, Block, Connections (Dark Wizard), Level Headed, Nerves Of Steel, No Mercy, Command, Hold The Line, Strong Willed.
Hindrances: Arrogant, Mean, Ugly, Vengeful (Major).
Quote: "Wizard!!!"
Equipment: Steel Helm (+2, covers head), Great Sword (Str +d10, Parry -1, 2 hands)

Saturday, 16 August 2008

Baldin

Baldin (Wild Card)

Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Climbing d6, Fighting d8, Gambling d8, Guts d6, Lockpicking d8, Notice d8, Persuasion d10, Riding d4, Stealth d8, Streetwise d6, Swimming d4, Taunt d8.
Charisma: 0 Pace: 6" Parry: 6 Toughness: 4
Edges: Quick, Quick Draw, Scamper, Trademark Weapon.
Hindrances: Curious, Habit (Glutton, pipe), Small, Heroic, Loyal.
Quote: "There's a hole here as large as the pit of Gimli in the Iron Hills!"
Equipment: Whip(Str+d4, reach 1), sugared turcles.

Gort

Gort (Wild Card)

Attributes: Agility d6, Smarts d6, Spirit d8, Strength d12+1, Vigor d10
Skills: Climbing d6, Fighting d10, Gambling d6, Guts d8, Intimidation d10, Notice d8, Persuasion d8, Survival d6, Taunt d8.
Charisma: 0 Pace: 6" Parry: 8 Toughness: 8
Edges: Brawny, Block, Combat Reflexes, Hard To Kill, Sweep, Trademark Weapon.
Hindrances: Heroic, Loyal, Quirk (Gullible).
Quote: "I'd sooner eat cowdung!"
Equipment: Warhammer (Str+d8, AP 2 vs rigid armour, min strength d10), Plate Corselet (+3, torso only).

Friday, 15 August 2008

TB4

THUNDERBIRD 4
Rescue Submarine.

Length: 9.1m, width: 3.4m.
Top speed: 160 knots (submerged), Propulsion: Turbodrive motors
Acc/Top Speed: 20/80; Toughness 12 (2) Crew: 1; Cost: Classified

Notes: Submersible, laser cutter, airlock.
Weapons: Missiles (10/50/75, 3d6, sbt, rof 1, hw).

TB3

THUNDERBIRD 3

Space rescue/shuttle craft.


Length: 85.25m, diameter: 28m.


Top speed: 20,000mph, Propulsion: Chemical rockets/particle thrusters


Acc/Top Speed: 200/Escape Velocity; Climb: 80; Toughness 16 (4) Crew: 1; Cost: Classified Notes: Spacecraft/Atmospheric


Weapons: None

TB2

THUNDERBIRD 2
STOL/VTOL Heavy transport aircraft.
Wingspan: 57m, length: 75.5m, height: 18m.
Top speed: 5,000mph, Propulsion: Turbojet, ramjet, rocket.

Acc/Top Speed: 60/800; Climb: 30; Toughness 26 (4) Crew: 1; Cost: Classified Notes: Night Vision, Stabiliser, VTOL, Payload Pod (various) Weapons: Air - To - Surface Missiles: 75/150/300, 4d8, mbt, rof 1, AP 6, HW.

Thursday, 14 August 2008

Wednesday, 13 August 2008

Hold your horses....

Don't go dashing off to play Savage Hawk The Slayer yet ! Some revisions to the character writeups and the remaining characters are coming soon. I know what you're thinking. WIZARD!!!!!

Monday, 11 August 2008

Happy Birthday Baby !

It's Maddie's birthday tomorrow. She will be a very grown up six years old. I love you sweetheart.

Saturday, 9 August 2008

The Hood

The Hood – (Wild Card)

Attributes: Agility d8, Smarts d10, Spirit d10, Strength d6, Vigor d6
Skills: Climbing d6, Driving d8, Fighting d6,Guts d10, Intimidation d10, Investigation d8, Knowledge (Electronics) d8, Lockpicking d6, Notice d8, Persuasion d10, Piloting d8, Psionics d8, Shooting d8, Stealth d6, Streetwise d8, Taunt d8.
Charisma: -2 Pace: 6" Parry: 5 Toughness: 5
Edges: Arcane Background (Psionic)*, Hard To Kill, Thief, Strong Willed
Hindrances: Arrogant, Greedy, Mean, Stubborn.

Powers: Puppet*.



*The Hood has only one psionic ability, the puppet power which he uses as a form of hypnosis. In normal circumstances, usual range restrictions apply. The Hood shares a psychic link with his half brother, Kyrano, and can use the ability at any distance assuming he prepares his mind for the attempt by focusing on a likeness of him.

Kyrano

Kyrano


Attributes: Agility d6, Smarts d8, Spirit d6, Strength d6, Vigor d6
Skills: Guts d6, Healing d6, Knowledge (Botany) d10, Knowledge (Cookery) d6, Notice d6, Stealth d6.
Charisma: +4 Pace: 6" Parry: 5 Toughness: 5
Edges: Danger Sense.
Hindrances: Code Of Honour, Loyal.

Tin Tin

Tin Tin – (Wild Card)

Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d6
Skills: Climbing d6, Driving d6, Fighting d6,Guts d6, Investigation d6, Knowledge (Engineering) d8, Notice d6, Persuasion d8, Piloting d8, Stealth d6.
Charisma: +4 Pace: 6" Parry: 5 Toughness: 5
Edges: Very Attractive.
Hindrances: Curious.

Grandma

Grandma

Attributes: Agility d4, Smarts d6, Spirit d8, Strength d4, Vigor d4
Skills: Guts d6, Healing d6, Knowledge (Cookery) d10, Notice d6, Persuasion d8.
Charisma: 0 Pace: 5" Parry: 2 Toughness: 4
Edges: Common Bond.
Hindrances: All Thumbs, Bad Eyes, Elderly.

Crow

Crow (Wild Card)

Attributes: Agility d10, Smarts d8, Spirit d8, Strength d6, Vigor d6

Skills: Climbing d8, Fighting d6, Guts d8, Notice d8, Riding d8, Shooting d12, Stealth d10, Survival d8, Tracking d8.

Charisma: -2 Pace: 8" Parry: 5 Toughness: 5

Edges: Alertness, Quick, Fleet Footed, Quick Draw, Acrobat, Woodsman, Improved Double Shot, Improved Hail Of Arrows*.

Hindrances: Heroic, Loyal, Outsider, Quirk (Man Of Few Words).

Quote: "He wastes his time and mine!"

Equipment: Elven Bow (2d6, 12/24/48, ROF 1), 20 arrows.



* Hail Of Arrows

Requirements: Wild Card, Agility D8, Shooting D10, Quick Draw

This edge gives +1 to ROF for bows. Improved version gives +2.


Thanks to Agent for Hail Of Arrows edge, although the name was mine.

Friday, 8 August 2008

DC Stations...

Next on my list of things to Savage when i've finished with Thunderbirds and Hawk The Slayer will be the crew of C-57D from Forbidden Planet.

Thursday, 7 August 2008

Ranulf

Ranulf (Wild Card)

Attributes: Agility d6, Smarts d6, Spirit d8, Strength d8, Vigor d6
Skills: Fighting d8, Gambling d6, Guts d8, Notice d6, Riding d6, Shooting d10, Stealth d6, Streetwise d6, Survival d6, Tracking d6.
Charisma: 0 Pace: 6" Parry: 6 Toughness: 5
Edges: Combat Reflexes, Hard To Kill, Trademark Weapon,
Hindrances: Bad Luck, Habit (pipe), Heroic, One Hand, Vengeful.
Quote: "I had Voltan in my sights...and I couldn't fire!"
Equipment: Repeating Crossbow (15/30/60, 2d6, ROF3, 10 shot magazine, min str d6, AP2, 1 action to reload), Mail Shirt (+2 Armour, covers torso).

Hawk

Hawk (Wild Card)

Attributes: Agility d10, Smarts d8, Spirit d10, Strength d8, Vigor d8
Skills: Boating d4, Climbing d6, Fighting d10, Guts d10, Notice d8, Riding d8, Shooting d8, Stealth d8, Survival d6, Swimming d6, Throwing d10, Tracking d8.
Charisma: +4 Pace: 6" Parry: 9 Toughness: 6
Edges: Alertness, Attractive, Noble, Quick, Improved Block, Level Headed, Trademark Weapon, Command, Common Bond.
Hindrances: Code Of Honor, Enemy (Voltan), Heroic, Loyal, Vow (“Voltan, you will die by this sword!”
Equipment: Last of the Elven Mindswords (Str+d8, +1 parry) - The mind sword has a mind stone grasped in it's pommel. When acquiring a mindsword, a Spirit of d8 is required to bond with it. Once the bond is established, this cannot be undone. This bond provides another +1 to Parry whilst wielding the sword. The bond provides an additional + 2 to the Agility roll required for a Quick Draw attempt during combat as the sword seems to leap into it's master's grasp. If the weapon is separated from it's wielder, a successful Spirit roll will allow it to return to his hand. This counts as a multi-action if attempted during combat. A success with a raise on this roll will allow it to be used as normal to attack in the same round. Maximum range at which the wielder can summon the sword is equal to his Spirit in inches. Despite it's size, the weapon may also be thrown (2/4/8).
Quote: "Leave the odds as they are!"

Thanks to Agent for the mindsword rules.

Wednesday, 6 August 2008

"Nosey" Parker

Parker – (Wild Card)

Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d6, Driving d10, Fighting d6, Gambling d8, Guts d6, Lockpicking d10, Notice d6, Repair d10, Shooting d8, Stealth d8, Streetwise d10.
Charisma: -2 Pace: 6" Parry: 5 Toughness: 5
Edges: Ace, Steady Hands, Thief.
Hindrances: Bad Luck, Loyal, Ugly.

London Agent

Lady Penelope – (Wild Card)

Attributes: Agility d8, Smarts d10, Spirit d8, Strength d6, Vigor d6
Skills: Fighting d6, Gambling d6, Guts d8, Investigation d8, Knowledge (Etiquette) d8, Notice d8, Persuasion d10, Riding d6, Shooting d6, Stealth d8, Streetwise d6, Taunt d6.
Charisma: +4 Pace: 6" Parry: 5 Toughness: 5
Edges: Alertness, Connections Very Attractive, Filthy Rich.
Hindrances: Curious, Habit (Cigarettes), Stubborn.

Brains

Brains (Hiram K Hackenbacker) – (Wild Card)

Attributes:
Agility d6, Smarts d12, Spirit d8, Strength d6, Vigor d6
Skills: Driving d6, Fighting d4, Guts d6, Investigation d8, Knowledge (Computers) d10, Knowledge (Electronics) d10, Knowledge (Engineering) d12, Notice d6, Piloting d6, Repair d10.
Charisma: 0 Pace: 6" Parry: 4 Toughness: 5
Edges: Gadgeteer, McGyver.

Hindrances: Bad Eyes (Normally corrected with glasses), Curious, Loyal, Quirk (Talks to himself).

Tuesday, 5 August 2008

It's a jest....!!

No, it's not. Started making some notes for Savaging Hawk The Slayer characters.
I'm trying to talk myself out of it but i'm losing the argument :-)

Monday, 4 August 2008

Ah, gee Mr ...Tracy!

Well, that's the T-Bird pilots up and done. Next up will be Mr Hiram Hackenbacker and other assorted supporting cast. I'm also working up TB2, 3 & 4. I'm sure i'll be tempted to write up Fab 1 as well.

Space Monitor, Thunderbird 5

John Tracy – Space Monitor, Thunderbird 5 (Wild Card)

Attributes:
Agility d6, Smarts d10, Spirit d6, Strength d6, Vigor d6
Skills: Driving d6, Fighting d4, Guts d6, Investigation d8, Knowledge (Astronomy) d10, Knowledge (Electronics) d6, Notice d8, Piloting d6, Repair d6, Shooting d4.
Charisma: 0 Pace: 6" Parry: 4 Toughness: 5
Edges: Alertness.
Hindrances: Curious, Heroic.

Aquanaut, Thunderbird 4

Gordon Tracy – Aquanaut, Thunderbird 4 (Wild Card)

Attributes: Agility d8, Smarts d6, Spirit d8, Strength d6, Vigor d6
Skills: Boating d8, Driving d6, Fighting d6, Guts d8, Knowledge (Oceanography) d6, Notice d6, Piloting d8, Repair d6, Shooting d4, Swimming d10.
Charisma: 0 Pace: 6" Parry: 5 Toughness: 5
Edges: Luck, Quick.
Hindrances: Cautious, Heroic, Quirk (Practical Joker).