Thursday 31 July 2008

TB1

THUNDERBIRD 1
First response/Reconnaisance aircraft.
Wingspan 15m, length 23.6m, height 9.5m. Top speed 15,000mph, Propulsion Turbojet, ramjet, rocket.

Acc/Top Speed: 500/2500; Climb 75; Toughness 18 (2)
Crew: 1; Cost: Classified
Notes: 2 x AMCM, Night Vision, Stabiliser
Weapons:
Disruptor Cannon: 50/100/200, 3d8, 3, AP 6, HW

Pilot, Thunderbird 3

Alan Tracy – Pilot, Thunderbird 3 (Wild Card)

Attributes: Agility d10, Smarts d8, Spirit d6, Strength d6, Vigor d8
Skills: Climbing d6, Driving d10, Fighting d6, Guts d8, Knowledge (Mechanic) d6, Notice d6, Persuasion d6, Piloting d8, Repair d6, Shooting d6, Swimming d6.
Charisma: +4 Pace: 6" Parry: 5 Toughness: 6
Edges: Ace, Very Attractive, Quick.
Hindrances: Heroic, Overconfident, Quirk (Funny Guy).

Pilot, Thunderbird 2

Virgil Tracy – Pilot, Thunderbird 2 (Wild Card)

Attributes: Agility d6, Smarts d10, Spirit d8, Strength d6, Vigor d6
Skills: Driving d6, Fighting d6, Guts d10, Knowledge (Engineering) d10, Knowledge (Electronics) d8, Knowledge (Piano) d6, Notice d8, Piloting d8, Repair d8, Shooting d6.
Charisma: 0 Pace: 6" Parry: 4 Toughness: 5
Edges: Combat Reflexes, Improved Level Headed, Nerves Of Steel
Hindrances: Heroic

Wednesday 30 July 2008

Believe the hype...

Went to see The Dark Knight last night and I was gripped from beginning to end. Not one duff bit, crap line or major plot hole. A finely crafted film from start to finish.

Tuesday 29 July 2008

Pilot, Thunderbird 1




Scott Tracy – Pilot, Thunderbird 1 (Wild Card)

Attributes: Agility d8, Smarts d8, Spirit d8, Strength d6, Vigor d8
Skills: Driving d8, Fighting d6, Guts d10, Intimidation d6, Investigation d6, Notice d8, Persuasion d6, Piloting d10, Repair d6, Shooting d6.
Charisma: +2 Pace: 6" Parry: 5 Toughness: 6
Edges: Ace, Attractive, Command, Level Headed, Steady Hands
Hindrances: Heroic, Stubborn


Quote: "This is International Rescue"

Thunderbirds are go!!

Jeff Tracy (Wild Card)


Attributes: Agility d8, Smarts d8, Spirit d10, Strength d6, Vigor d6
Skills: Boating d6, Driving d6, Fighting d6, Guts d8, Knowledge (Engineering) d8, Knowledge (Science) d8, Notice d6, Persuasion d10, Piloting d10, Swimming d6
Charisma: +2 Pace: 6" Parry: 5 Toughness: 5
Edges: Charismatic, Command, Connections, Inspire, Rich, Filthy Rich
Hindrances: Heroic, Vow (Major) – Help Those In Need
Quote: "Thunderbirds are go!!"

Monday 28 July 2008

Boldly going...savage.

I've started working on Savage Star Trek again. Mainly some formatting changes and a few new pages. Just want to make sure I keep my hand in. This also means I can put off getting stuck into Savage Thunderbirds :-)

Friday 25 July 2008

Battlestar

Well, we played the first part of Mike's Battlestar game last night and I thought it went well. Mike certainly had plenty of nice miniatures and visual aids to hand and the adventure was engaging and interesting. Apparently, Chris and I threw Mike a bit of a curve ball and as a result we wrapped things up a bit early so Mike could rethink but time spent with friends is no waste so that was all good.

Wednesday 23 July 2008

Justice comes to those who wait...

I've put up the homepage for the Justice Associates microsite. Front page only at the moment but all of the old content will be up as soon as I can get it done.

http://carps.f-sw.com/rennys_games_jahome.html

5-4-3-2-1.......








Coming soon...

Monday 21 July 2008

On the slate...

Here's what i'm working on at the moment..

Victorian Torchwood - This idea won't go away. I've set up a wiki page for me to jot down some ideas. No timescale in mind but I still like the idea.

The Romulan War - My setting idea for (Savage) Star Trek. A more gritty take on the Star Trek universe. Again, i've set up a wiki and started making some notes from various sources.

Mutants and Masterminds - I've been putting archetypes into Simpson's excel sheet, to make life easier when creating characters for Kingdom of Heroes.

Justice Associates Microsite - Reformatting the old Carps JA pages and hosting them as part of Renny's Game Corner. Just started working on this now.

Tuesday 15 July 2008

Like I said...

...i've updated my home page. I've added a downloads page and put some free stuff there.
Visit my page here.

Sunday 13 July 2008

Updates

Look out for some new content on the website this Tuesday night. I've got the evening to myself and i'm going to concentrate on uploading some more actual content. I've got various bits and pieces including Golden Heroes and Star Trek.

Kung Fu Panda....

....rocks hard!!
Nuff said.

Thursday 10 July 2008

Doctor Who RPG

Looks like the Dr Who playtest is winding down now. I've enjoyed being involved with it and I think the will is there to make it a quality product. I wish I could have been more involved towards the end but time is a luxury I don't always have. Still, I feel I made some positive contributions and look forward to seeing the finished item.

www.cubicle-7.com

Tonight

Justice Associates part 2 tonight and the players are goin to start feeling the pressure of my self-imposed three week deadline to finish the adventure. I'll be looking for more pace and less investigation. If you know Raymond Chandler's thoughts on the subject then you'll know what they can expect.
On a related note i'm thinking Victorian Torchwood for my next game..hmmm!

Monday 7 July 2008

The call to Justice...

Justice Associates got back underway last Thursday. These games have achieved a near mythical status amongst some of our group, or at least they are always highly anticipated. Sad to say this is likely to be the last adventure of the superb six for the forseeable future. This adventure we are running now was originally written a few years back and due to the weight of expectation around a JA game, I don't know how long we can keep the quality up. It' s probably just me who feels the pressure but I don't know where they can go next. Never say never of course.